//
//  RenderBase3d.h
//  metalloader3D
//
//  Created by lrj on 2023/2/15.
//

#import <Foundation/Foundation.h>
#import <MetalKit/MetalKit.h>

NS_ASSUME_NONNULL_BEGIN

@interface RenderBase3d : NSObject<MTKViewDelegate>
-(instancetype)initWithMetalKitView:( MTKView *)view;
- (void)drawMeshes:(id<MTLRenderCommandEncoder>)renderEncoder;
@end

NS_ASSUME_NONNULL_END
